basejka 1.2.1 Final – 12/03/2007 build

Finally solved the remaining problems with this version.
Get linux version: here
and Windows version: here.


1.2.1 rebuilded

Corrected the Team password, and changed the code a little bit.
Same link as beta: linux download.


New beta version(basejka 1.2.1)

This version pretends to solve the remaining problems with 1.2, and ad some new things.

Added a new security fix for q3 engine.
Solved the remaining problems with string management.
Teams now wont be locked if one of the teams is empty.
Removed g_allowMapVote, g_allowMiscVote, g_allowGametypeVote, g_allowKickVote and replaced those with the existent cvar g_allowVote(default: g_allowVote 255), now with bitcode allowance.
Bitcode list:

map_restart – 1
nextmap – 2
map – 4
g_gametype – 8
kick – 16
g_dowarmup – 32
timelimit – 64
fraglimit – 128

Any doubt related to this, please ask.
Fixed some issues with checkready function, to check for ready players.
Finally added the melee as a weapon, add g_weapondisable 4 to disable it.
Replaced compilation Flags for optimization.

Still to fix bugs related to team password, some claim that 6 character is too big, and in some systems sometimes they get strange characters, all related to bad pointer reference maybe.

You can get the Linux beta: here.




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